//*****************************************************************************
//*                                                                           *
//* Module:       Altera_UP_PS2_Command_Out                                   *
//* Description:                                                              *
//*      This module sends commands out to the PS2 core.                      *
//*                                                                           *
//*****************************************************************************/

module Altera_UP_PS2_Command_Out (

    // Inputs
    clk,
    reset,
    the_command,
    send_command,
    ps2_clk_posedge,
    ps2_clk_negedge,

    // Bidirectionals
    PS2_CLK,
    PS2_DAT,

    // Outputs
    command_was_sent,
    error_communication_timed_out
);

/*****************************************************************************
 *                           Parameter Declarations                          *
 *****************************************************************************/

// Timing info for initiating Host-to-Device communication
//   when using a 50MHz system clock
parameter    CLOCK_CYCLES_FOR_101US         = 5050;
parameter    NUMBER_OF_BITS_FOR_101US       = 13;
parameter    COUNTER_INCREMENT_FOR_101US    = 13'h0001;

// Timing info for start of transmission error
//   when using a 50MHz system clock
parameter    CLOCK_CYCLES_FOR_15MS          = 750000;
parameter    NUMBER_OF_BITS_FOR_15MS        = 20;
parameter    COUNTER_INCREMENT_FOR_15MS     = 20'h00001;

// Timing info for sending data error
//   when using a 50MHz system clock
parameter    CLOCK_CYCLES_FOR_2MS           = 100000;
parameter    NUMBER_OF_BITS_FOR_2MS         = 17;
parameter    COUNTER_INCREMENT_FOR_2MS      = 17'h00001;

/*****************************************************************************
 *                             Port Declarations                             *
 *****************************************************************************/

input           clk;
input           reset;
input   [7:0]   the_command;
input           send_command;
input           ps2_clk_posedge;
input           ps2_clk_negedge;
inout           PS2_CLK;
inout           PS2_DAT;
output  reg     command_was_sent;
output  reg     error_communication_timed_out;

/*****************************************************************************
 *                           Constant Declarations                           *
 *****************************************************************************/
// states
parameter   PS2_STATE_0_IDLE                        = 3'h0,
            PS2_STATE_1_INITIATE_COMMUNICATION      = 3'h1,
            PS2_STATE_2_WAIT_FOR_CLOCK              = 3'h2,
            PS2_STATE_3_TRANSMIT_DATA               = 3'h3,
            PS2_STATE_4_TRANSMIT_STOP_BIT           = 3'h4,
            PS2_STATE_5_RECEIVE_ACK_BIT             = 3'h5,
            PS2_STATE_6_COMMAND_WAS_SENT            = 3'h6,
            PS2_STATE_7_TRANSMISSION_ERROR          = 3'h7;

/*****************************************************************************
 *                 Internal wires and registers Declarations                 *
 *****************************************************************************/

// Internal Registers
reg [3:0]    cur_bit;
reg [8:0]    ps2_command;

reg [NUMBER_OF_BITS_FOR_101US:1]    command_initiate_counter;
reg [NUMBER_OF_BITS_FOR_15MS:1]     waiting_counter;
reg [NUMBER_OF_BITS_FOR_2MS:1]      transfer_counter;

// State Machine Registers
reg [2:0]    ns_ps2_transmitter;
reg [2:0]    s_ps2_transmitter;

/*****************************************************************************
 *                         Finite State Machine(s)                           *
 *****************************************************************************/

always @(posedge clk)
begin
    if (reset == 1'b1)
        s_ps2_transmitter <= PS2_STATE_0_IDLE;
    else
        s_ps2_transmitter <= ns_ps2_transmitter;
end

always @(*)
begin

    // Defaults
    ns_ps2_transmitter = PS2_STATE_0_IDLE;

    case (s_ps2_transmitter)

        PS2_STATE_0_IDLE:

            begin
                if (send_command == 1'b1)
                    ns_ps2_transmitter = PS2_STATE_1_INITIATE_COMMUNICATION;
                else
                    ns_ps2_transmitter = PS2_STATE_0_IDLE;
            end

        PS2_STATE_1_INITIATE_COMMUNICATION:

            begin
                if (command_initiate_counter == CLOCK_CYCLES_FOR_101US)
                    ns_ps2_transmitter = PS2_STATE_2_WAIT_FOR_CLOCK;
                else
                    ns_ps2_transmitter = PS2_STATE_1_INITIATE_COMMUNICATION;
            end

        PS2_STATE_2_WAIT_FOR_CLOCK:

            begin
                if (ps2_clk_negedge == 1'b1)
                    ns_ps2_transmitter = PS2_STATE_3_TRANSMIT_DATA;
                else if (waiting_counter == CLOCK_CYCLES_FOR_15MS)
                    ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
                else
                    ns_ps2_transmitter = PS2_STATE_2_WAIT_FOR_CLOCK;
            end

        PS2_STATE_3_TRANSMIT_DATA:

            begin
                if ((cur_bit == 4'd8) && (ps2_clk_negedge == 1'b1))
                    ns_ps2_transmitter = PS2_STATE_4_TRANSMIT_STOP_BIT;
                else if (transfer_counter == CLOCK_CYCLES_FOR_2MS)
                    ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
                else
                    ns_ps2_transmitter = PS2_STATE_3_TRANSMIT_DATA;
            end

        PS2_STATE_4_TRANSMIT_STOP_BIT:

            begin
                if (ps2_clk_negedge == 1'b1)
                    ns_ps2_transmitter = PS2_STATE_5_RECEIVE_ACK_BIT;
                else if (transfer_counter == CLOCK_CYCLES_FOR_2MS)
                    ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
                else
                    ns_ps2_transmitter = PS2_STATE_4_TRANSMIT_STOP_BIT;
            end

        PS2_STATE_5_RECEIVE_ACK_BIT:

            begin
                if (ps2_clk_posedge == 1'b1)
                    ns_ps2_transmitter = PS2_STATE_6_COMMAND_WAS_SENT;
                else if (transfer_counter == CLOCK_CYCLES_FOR_2MS)
                    ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
                else
                    ns_ps2_transmitter = PS2_STATE_5_RECEIVE_ACK_BIT;
            end

        PS2_STATE_6_COMMAND_WAS_SENT:

            begin
                if (send_command == 1'b0)
                    ns_ps2_transmitter = PS2_STATE_0_IDLE;
                else
                    ns_ps2_transmitter = PS2_STATE_6_COMMAND_WAS_SENT;
            end

        PS2_STATE_7_TRANSMISSION_ERROR:

            begin
                if (send_command == 1'b0)
                    ns_ps2_transmitter = PS2_STATE_0_IDLE;
                else
                    ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
            end

        default:

            begin
                ns_ps2_transmitter = PS2_STATE_0_IDLE;
            end

    endcase
end

/*****************************************************************************
 *                             Sequential logic                              *
 *****************************************************************************/

always @(posedge clk)
begin
    if (reset == 1'b1)
        ps2_command <= 9'h000;
    else if (s_ps2_transmitter == PS2_STATE_0_IDLE)
        ps2_command <= {(^the_command) ^ 1'b1, the_command};
end

always @(posedge clk)
begin

    if (reset == 1'b1)
        command_initiate_counter <= {NUMBER_OF_BITS_FOR_101US{1'b0}};

    else if ((s_ps2_transmitter == PS2_STATE_1_INITIATE_COMMUNICATION) &&
            (command_initiate_counter != CLOCK_CYCLES_FOR_101US))
        command_initiate_counter <=
            command_initiate_counter + COUNTER_INCREMENT_FOR_101US;

    else if (s_ps2_transmitter != PS2_STATE_1_INITIATE_COMMUNICATION)
        command_initiate_counter <= {NUMBER_OF_BITS_FOR_101US{1'b0}};
end

always @(posedge clk)
begin
    if (reset == 1'b1)
        waiting_counter <= {NUMBER_OF_BITS_FOR_15MS{1'b0}};

    else if ((s_ps2_transmitter == PS2_STATE_2_WAIT_FOR_CLOCK) &&
            (waiting_counter != CLOCK_CYCLES_FOR_15MS))
        waiting_counter <= waiting_counter + COUNTER_INCREMENT_FOR_15MS;

    else if (s_ps2_transmitter != PS2_STATE_2_WAIT_FOR_CLOCK)
        waiting_counter <= {NUMBER_OF_BITS_FOR_15MS{1'b0}};
end

always @(posedge clk)
begin

    if (reset == 1'b1)
        transfer_counter <= {NUMBER_OF_BITS_FOR_2MS{1'b0}};
    else
    begin

        if ((s_ps2_transmitter == PS2_STATE_3_TRANSMIT_DATA) ||
            (s_ps2_transmitter == PS2_STATE_4_TRANSMIT_STOP_BIT) ||
            (s_ps2_transmitter == PS2_STATE_5_RECEIVE_ACK_BIT))
        begin
            if (transfer_counter != CLOCK_CYCLES_FOR_2MS)
                transfer_counter <= transfer_counter + COUNTER_INCREMENT_FOR_2MS;
        end
        else
            transfer_counter <= {NUMBER_OF_BITS_FOR_2MS{1'b0}};
    end
end

always @(posedge clk)
begin

    if (reset == 1'b1)
        cur_bit <= 4'h0;
    else if ((s_ps2_transmitter == PS2_STATE_3_TRANSMIT_DATA) &&
            (ps2_clk_negedge == 1'b1))
        cur_bit <= cur_bit + 4'h1;
    else if (s_ps2_transmitter != PS2_STATE_3_TRANSMIT_DATA)
        cur_bit <= 4'h0;
end

always @(posedge clk)
begin

    if (reset == 1'b1)
        command_was_sent <= 1'b0;
    else if (s_ps2_transmitter == PS2_STATE_6_COMMAND_WAS_SENT)
        command_was_sent <= 1'b1;
    else if (send_command == 1'b0)
            command_was_sent <= 1'b0;
end

always @(posedge clk)
begin

    if (reset == 1'b1)
        error_communication_timed_out <= 1'b0;
    else if (s_ps2_transmitter == PS2_STATE_7_TRANSMISSION_ERROR)
        error_communication_timed_out <= 1'b1;
    else if (send_command == 1'b0)
        error_communication_timed_out <= 1'b0;
end

/*****************************************************************************
 *                            Combinational logic                            *
 *****************************************************************************/

assign PS2_CLK    = (s_ps2_transmitter == PS2_STATE_1_INITIATE_COMMUNICATION) ? 1'b0 : 1'bz;
assign PS2_DAT    = (s_ps2_transmitter == PS2_STATE_3_TRANSMIT_DATA) ? ps2_command[cur_bit] :
                    (s_ps2_transmitter == PS2_STATE_2_WAIT_FOR_CLOCK) ? 1'b0 :
                    ((s_ps2_transmitter == PS2_STATE_1_INITIATE_COMMUNICATION) &&
                    (command_initiate_counter[NUMBER_OF_BITS_FOR_101US] == 1'b1)) ? 1'b0 : 1'bz;

endmodule
29 июн, 2020
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